You are Rob the Snake. Eat, grow, and then catch your tail! Can you complete all five levels?

Controls

Click, tap, or press the up, space, or keys to control Rob the Snake.

P to pause the game.

M to mute background music.

Lore

In a mystical village located in the hidden space between the Earth and the Moon slept a single lone inhabitant, Ouroboros. Everyone called him Rob. Every day Rob slept and snored and dreamt dreams containing ideas that far exceeded the constaints of the human mind. 

But one day when Rob lazily opened a single eye he knew today was different. It was time to wake up and save the world in the only way he knew how..

Game Dev Info

Made for the Black and White Jam #8 using the LÖVE game engine.

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Author14rry
GenreAction
Made withLÖVE
Tags1-bit, Arcade, Black and White, LÖVE, one-button, ouroboros, Pixel Art, purple, snake, Touch-Friendly
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse, Touchscreen
AccessibilityHigh-contrast, One button

Comments

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(2 edits)

Good game! But the principle of the game could have been explained in more detail. It's very hard, I didn't even get through the first level... My comment sounds a bit negative, but I don't want to say in any way that the game is bad, it's really good, just a bit difficult; )

(+1)

Finally!! It took me a while, but I was finally able to do it! Great game!

Awesome!! I think you might be the first person to beat it :) I'm really glad you gave it another try. Thanks so much for playing.

This is a really interesting play on Snake! At first, I had a really difficult time getting the hang of the movement, but the aesthetic and general concept pushed me to get at least a *little* better at it.


Well done!

Thanks! Glad to hear you were able to get the hang of it a bit. There are definitely some tradeoffs with the one-button control scheme.

(1 edit)

Really cool re-imagining of snake. I love the music and style. Feels a little difficult for me but I'm a bit lazy. Awesome job!

After giving it a good go, I feel like the penalty for collision is a bit high. I'm not skilled enough to get past level 3 >_<, I got close but after getting big enough collided a few times in a row and died.

(+1)

Thanks so much for the feedback! Sounds like I may need to adjust the difficulty a bit or possibly add a few more easy levels in the beginning to help with the learning curve.